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Josh Saint Jacque

Full stack staff software engineer in Seattle, building resilient web and mobile products with Rails, Hotwire, TypeScript, React, and practical product sense.

Pixel art of Josh working at a standing desk with a golden doodle

Core Stats

Skill Tree

  1. Full stack web development LV 99
    96%
  2. Accessibility LV 88
    88%
  3. Rapid development cycles LV 94
    94%
  4. Test-Driven Development LV 90
    90%
  5. AI agent orchestration LV 93
    93%

Inventory

Languages & Frameworks

  • Ruby
  • Rails
  • Turbo
  • Stimulus
  • React
  • JavaScript
  • TypeScript
  • PostgreSQL
  • SQLite
  • CSS
  • HTML

Quest Log

Experience

Nov 2024 - Present Remote

Buoy

Staff Software Engineer

I work on software for blood plasma clinics and donors, including web and native mobile applications.

Sep 2022 - Sep 2024 Remote

Brightline

Staff Software Engineer

  • Led development of the BrightLife Kids member experience, offering free mental healthcare to all children under 13 in California and driving tens of thousands of enrollments in the first year.
  • Released Brightline's Android app using Kotlin and modern Rails Turbo views.
  • Built and launched an onboarding system for mental healthcare screenings such as PSC-17 that guided families to the right care.
Feb 2021 - Sep 2022 Remote

Brightline

Sr. Software Engineer

  • Scaled a user-facing Rails app with Stimulus and Turbo, supporting millions of covered lives.
  • Developed interactive exercises in React and TypeScript.
  • Launched Connect, a CMS-driven content library personalized for families.
  • Led a web accessibility initiative for WCAG 2.1 AA and managed a third-party audit and VPAT.
  • Introduced CI/CD pipelines with automated accessibility checks, enabling continuous deployments.
  • Created an internal component library for rapid, accessible UI development.
Aug 2020 - Feb 2021 Remote

Nintendo via AIM Consulting Group

Lead React Engineer

  • Developed a React and TypeScript solution allowing developers to bring games to Nintendo devices.
  • Shipped features for game uploads, QA management, and e-shop launches.
May 2019 - Apr 2020 Remote

Voom Airbus

Sr. Software Engineer

  • Shipped APIs in Rails, web clients in React, and mobile clients in React Native.
  • Led TypeScript conversion for web and mobile projects.
  • Built customer and partner-facing apps for flight bookings and operations.
Apr 2018 - May 2019 Bellevue, WA

T-Mobile

Software Engineer

  • Led the launch of the T-Mobile DIGITS web client, serving 100M+ customers.
  • Built large-scale apps using React, TypeScript, and Electron.
  • Integrated WebRTC for rich media communication, including voice, video, and screen sharing.
Sep 2017 - Apr 2018 Seattle, WA

Shepherd Software

Software Engineer

  • Delivered features for a B2B SaaS used in veterinary hospitals worldwide.
  • Designed APIs in Rails with PostgreSQL and built responsive frontend work with React, Redux, and TypeScript.
Mar 2014 - Sep 2017 Seattle, WA

Ritani

Software Engineer

  • Built dynamic UIs and integrated APIs with jQuery and JavaScript.
  • Independently shipped features in Rails, MySQL, Redis, and Elasticsearch.
Jan 2011 - Nov 2013 Seattle, WA

Corbis

Technical Product Manager

  • Launched a full-service music licensing application.
  • Replaced proprietary services with open-source tools, saving $750,000 annually.
  • Managed a team of research, clearance, and technical analysts to build a comprehensive music rights holder database.

Training

Education

Pacific Lutheran University

Bachelor's in Business Administration, 2002 - 2006

With studies in Computer Science & Engineering.

Unlockable

Patent

Interactive Licensing of Media with Negotiation and Dynamic Pricing Guidance

Filed October 11, 2011 - United States COR.P034